A 9-meter-tall behemoth "comes back to life"! On the opening day of the Shenzhen Natural History Museum, a biomimetic dinosaur from across the border ignited the crowd.

Breathing, making decisions, and interacting: What cutting-edge technologies are hidden in the bionic dinosaurs in the museum?

A 9-meter-tall behemoth "comes back to life"! On the opening day of the Shenzhen Natural History Museum, a biomimetic dinosaur from across the border ignited the crowd.

On July 28, the Shenzhen Natural History Museum, the largest comprehensive natural history museum in South China, officially opened its doors to the public on the shore of Yanzi Lake in Pingshan District, Shenzhen.

The exhibition features eight halls, housing 7,461 genuine specimens, 338 simulated models, and 194 exhibits. It covers a wide range of topics, from the cosmos 13.8 billion years ago to the Earth's story 4.6 billion years ago, from the evolution of life 3.8 billion years ago to the local ecological landscape of Shenzhen, all condensed into this 105,300-square-meter "Ark of the Earth".

On its opening day, the venue was packed with people. But the longest queue in the entire venue was not at the security checkpoint or the ticket office, but in the dinosaur exhibition hall.

At the end of the line, two "living" dinosaurs are breathing.

01.

The opening day was a resounding success:

Among the 338 simulated model exhibits, only two are "living" objects.


Of the 338 simulation models, most are "static".

There are fossils, skeletons, minerals, and plant and animal specimens. Each piece carries the weight of time, each tells a story of the past. But they are all "of the past."

Only two items are in the present continuous tense.

Two super-bionic dinosaurs—a Tyrannosaurus Rex and a Triceratops—developed independently by Shenzhen-based Yuejiang Technology, stood out among the static exhibits and became the biggest traffic attraction on the opening day.

As visitors enter the dinosaur exhibition hall, they are greeted by a striking scene: surrounded by dinosaur skeletons that have been dormant for hundreds of millions of years, two enormous creatures breathing in the center of the space.

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The biomimetic Tyrannosaurus Rex is 9 meters long and about 6 meters high, its size comparable to a two-story building; the biomimetic Triceratops is about 6.2 meters long and about 3 meters high, its size is equally awe-inspiring. But what truly makes the audience hold their breath is their "sense of life".

The Tyrannosaurus Rex on display had a steady, rhythmic breathing pattern, its abdomen expanding and contracting slightly with each breath, its eyelids blinking naturally, and its pupils contracting and dilating in response to changes in light. When visitors approached, it would alertly turn its head and emit a low, warning growl from its throat; the Triceratops, on the other hand, would adjust its posture according to changes in its surroundings and even exchange glances with its companions. They breathed, blinked, and showed signs of fatigue, occasionally emitting low roars.

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A citizen who brought his child to visit the exhibition lingered in front of the booth, reluctant to leave: "I used to only see such realistic dinosaurs in movies. I never thought I could see them 'alive' right here in Shenzhen. This is not only a vivid biology lesson for my child, but also a wonderful science lesson."

Many parents and children gathered around the dinosaur exhibit, marveling at the wonders of technology. One visitor who came all the way from Guangzhou exclaimed, "I've taken my child to many natural history museums and seen countless dinosaur skeletons, but this is the first time I've seen a dinosaur that breathes, interacts, and has emotional responses. My child said, 'It seems like it's looking at me.' That feeling of eye contact is so amazing."

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"Of the 338 simulated models, only these two are 'alive'." This statement became the most widely circulated sentence on social media on the opening day, and also brought the Yuejiang super bionic dinosaur to the center of public attention.

But what most people don't know is that behind this seemingly overnight success lies years of technological accumulation by a robotics company.A strategic choice regarding the "non-human" path of embodied intelligence, and the deep empowerment of a city's "technology + culture" ecosystem.

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02.

The Evolution of Bionics:

Decoding the cutting-edge technology behind "dinosaur resurrection"


At the dinosaur exhibit at the Shenzhen Natural History Museum, the most frequently asked question by visitors is: "How did they do that?"

The answer lies in the generational evolution of biomimetic technology.

First-generation biomimicry: similar in shape.

Traditional biomimetic devices address the question of "how well they resemble real organisms." Through digital sculpting, high-precision molds, detailed skin textures, and basic mechanical structures, an artificial object can possess an appearance close to that of a real living being. Animal models in museums and biological props in films and television dramas mostly fall into this category.

Their core craftsmanship lies in materials and design. The ultimate goal of technology is to make something "look like" something.

Second-generation bionics: motion-like.

Building upon the resemblance in form, mechanical structures and motion control are added to enable the biomimetic creature to move. The neck can swing from side to side, the mouth can open and close, and the tail can wag.

But the "movement" at this stage is essentially a loop of a pre-programmed sequence. A mechanical dinosaur raises its head, wags its tail, and roars; all its movements are pre-programmed at the factory, and each time it is presented exactly the same. It can "move," but it will not "change."

Third-generation bionics: Intelligent Imitation.

This is precisely the level of technology that Yuejiang showcased at the Shenzhen Natural History Museum. The super-bionic dinosaur no longer relies on a fixed script, but achieves a leap from "program-driven" to "environment-driven" through a complete intelligent closed loop of "perception-understanding-decision-action".

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Specifically, the workflow of this system is as follows:

Perception layer: The multimodal perception system captures information about the surrounding environment in real time—who is approaching, what sounds they make, what actions they take, and how the light changes.

Understanding layer: The built-in decision-making model combines the species' habits (Tyrannosaurus Rex is a top predator, Triceratops is a defensive herbivore) to understand and judge the perceived information.

Decision-making level: Based on understanding, generate behavioral instructions that match the "personality" of the organism—whether to be alert, warn, curious, or ignore.

Action layer: Through a sophisticated motion control system, decisions are translated into natural bodily expressions—head turning, blinking, growling, and fine-tuning of breathing rhythm.

In other words,Every turn of the dinosaur's head, every growl, and every adjustment of its posture was not a fixed performance routine, but rather an "autonomous response" based on the current environment.

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This "self-consistency amidst uncertainty" is precisely an important source of human perception of vitality.

Yuejiang defines this technological concept as "cognitive reenactment"—traditional biomimicry is about "replicating a form," while Yuejiang aims to "reenact a life."

In terms of technical specifications, Yuejiang has made significant breakthroughs in multi-axis biomimetic structure, multi-degree-of-freedom dynamic simulation, high-fidelity texture reconstruction, color rendering and coating, and maximizing the natural effect layering. From the subtle undulation of subcutaneous blood vessels to the flexible rotation of neck joints, from the real-time response of pupils to light to the natural rise and fall of respiratory rhythm, every detail serves the same goal—to make the audience believe that the "life" before their eyes is real.

While the industry is still discussing how to make robots look more human, Yuejiang is already pondering another, deeper question:What makes a living organism perceived as "alive"?

The answer lies in the autonomy of behavior, the responsiveness to the environment, and the dynamism of expression.Yuejiang reconstructs these life characteristics at the physical level through the "perception-understanding-decision-action" closed loop of embodied intelligence.


03.

From "Making Dinosaurs" to "Defining the Track":

Differentiated breakthroughs in Xinjiang


The popularity of the Shenzhen Natural History Museum is no accident.

Within Yuejiang, bionic biotechnology is not a new business that has just emerged, but a well-proven strategic path.

From a timeline perspective:

Reporters learned that in October 2025,Yuejiang's Chuxi Factory launched the world's first super bionic embodied intelligent body - the "resurrected" prehistoric creature Sinosauropteryx.This project highly integrates cutting-edge technologies such as complex multimodal interaction, environmental perception, and motion control into the product form of "dynamic bionic dinosaur," completing the leap from technical concept to prototype product.

After that,In the "Zero Incubator" project at Shanghai Xunlong Museum,Yuejiang has created dinosaur cubs with breathing and sleep rhythms, allowing the audience to form an emotional connection with the "creatures" through the detailed simulation of vital signs.

Subsequently,A self-propelled Sinoceratops has landed at the China Dinosaur Park.For the first time, the super-bionic organism left its fixed exhibition stand and was able to walk autonomously and enter the crowd, completing the upgrade from "exhibit" to "mobile intelligent body".

The large Tyrannosaurus Rex and Triceratops exhibited at the Shenzhen Natural History Museum this time...This is the largest and most interactive achievement of this technology to date, and also the world's first official public appearance of a super-large, fully-featured intelligent bionic dinosaur.

From a strategic perspective:

Over the past two years, the global robotics industry has reached a near-consensus: the next stage for robots is to become increasingly human-like. From large models and dexterous hands to bipedal locomotion, more and more companies are moving in the same direction.

But Yue Jiang raised a different question: Why must robots grow up to look like humans?

When AI moves from the screen into the physical world, it may need to learn not only "humans," but "life" itself—how to perceive the environment, how to make judgments, and how to form its own behavioral patterns through continuous interaction.

Dinosaurs are just a sufficiently intuitive starting point.

In fact, dinosaur-shaped biomimetic creatures have unique technological validation value—they have more complex requirements for motion control (quadrupedal/bipedal hybrid, balance of a large torso), higher requirements for biomimetic appearance (skin texture, naturalness of color), and more refined requirements for interactive behavior (reproduction of species habits, non-verbal communication) than humanoid robots. Overcoming these technological challenges will, in turn, enhance Yuejiang's general capabilities in the field of embodied intelligence.

In other words, dinosaurs are the "ultimate test" for Yuejiang's embodied intelligence technology—once it passes the test of dinosaurs, its application in other scenarios will be much easier.

Yuejiang has thus redefined the new species of "super-bionic organism".It is no longer merely a combination of mechanical structure and highly realistic appearance, but an embodied intelligent agent with body, perception, decision-making, and behavioral capabilities. Imitating its form is only the starting point; giving it the ability to understand its environment and autonomously generate behavior is the true watershed moment for bionics.

The underlying support for all of this is the "One Brain, Multiple Bodies" embodied intelligence platform that Yuejiang has been developing for many years.

"One Brain" refers to the self-developed DobotWAM embodied model as the "brain," integrating visual, force, tactile, language, and motion signals to deduce the optimal path in the virtual world before handing it over to the machine for execution. "Cerebellum" refers to the self-developed high-precision whole-body force control system, responsible for motion control and real-time adjustment. "Multi-Body" encompasses all types of robots, including collaborative robotic arms, wheeled humanoids, bipedal humanoids, and multi-legged robotic dogs, all sharing the same core intelligent system.

The hyper-bionic dinosaur is the ultimate expression of this "one brain, multiple bodies" architecture in the cultural and tourism scene—the same "brain + cerebellum" system no longer drives a robotic arm or humanoid robot, but a 9-meter-long Tyrannosaurus Rex. Intelligence is not dependent on form, but has become a transferable and reusable general capability.

On the internationally authoritative embodied intelligence benchmark LIBERO, the DobotWAM large model ranked among the top in the world with an average success rate of 99.25%, which indirectly verifies the industry competitiveness of Yuejiang's core AI capabilities.

04.

From museums to scientific research and education, and families,

The Business Logic Behind Crossing Borders and Possessing Dinosaurs


Any technology that only creates amazement in museums has limited value. What truly draws attention to Yuejiang is the business logic it has built behind this dinosaur.

The first is the business closed loop in real-world scenarios.

Cultural tourism, science education, and public spaces have long faced a pain point: slow content updates and homogenized experiences. A theme park's parade floats or a museum's exhibition methods may remain unchanged for years. Visitors rarely return after a single visit.

The biomimetic creatures of Yuejiang offer another possibility: embodied intelligence-driven "living scenes"—the dinosaurs' behavior is not static but generated in real time. The spatial content is no longer a one-time investment, but a continuously operating, dynamic system that constantly generates new interactions. Each visit may offer a different interactive experience.

This directly changes the production logic of cultural and tourism content: from "building a fixed exhibit" to "deploying an intelligent entity." The former is a one-time investment, while the latter is an operational digital asset.

Secondly, there is the need for a replicable business model.

Yuejiang has built a universal embodied intelligence technology platform that achieves large-scale expansion through the logic of "hardware rotation and content reuse". The same robot "core" can be used to quickly "revive" other ancient creatures - Stegosaurus, Brachiosaurus, Pterosaur - and even imagined life forms in mythology and cultural IPs by changing the bionic skin and updating the interaction program.

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This means that Yuejiang is not selling "a dinosaur," but rather "a technological system that can create life behaviors in physical space." Museums, theme parks, commercial spaces, and educational institutions can all serve as deployment scenarios for this system.

This template-based replication capability allows the high R&D investment to be amortized indefinitely, significantly reducing marginal costs. Currently,Yuejiang has achieved the capability of assembling and delivering bionic dinosaur systems, with a product line covering a full range of products including dinosaur egg displays (with movable incubators), small consumer-grade dinosaurs (Triceratops, Luggage Dragon, and Sinosauropteryx), and large dinosaurs (Triceratops and Tyrannosaurus Rex).

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More importantly, it's about the value of the industrial chain.

The industrial chain of biomimetic organisms is very long. Upstream, it drives the upgrading and demand of high-end manufacturing industries such as high-precision simulated skin, precision electromechanical transmission, and new materials; downstream, it fosters an ecosystem of digital IP and content development around dinosaur behavior libraries, interactive scripts, and educational courses. When a technology platform can simultaneously drive both high-end manufacturing and digital content industries, it unlocks not just a product category, but a complete industrial chain.

Industry insiders believe that the widespread attention garnered by the biomimetic dinosaurs at the Shenzhen Natural History Museum demonstrates the market potential of embodied intelligence in offline scenarios. When technology brings "extinct life back to life," it not only delivers a sensory shock but also restructures the exhibition logic of museums—shifting from "viewing static specimens" to "interacting with living life," providing a new technological path for upgrading the experience of public cultural spaces.

05.

Why Shenzhen?

A two-way journey between a city and a company


"Of the 7,461 genuine specimens, 338 simulated models, and 194 exhibits, only 2 are 'alive'." This statement became the hottest topic on the opening day, not only because of the impressive technology, but also because it happened in Shenzhen.

This is not a company's accidental success. It is a microcosm of Shenzhen's integrated ecosystem of "technology + culture".

In 2025, Shenzhen's robotics industry achieved a total output value of 242.6 billion yuan, setting a new record with a growth rate of 20%. The output of humanoid robots reached 343,400 units, a year-on-year increase of 83%; the output of industrial robots and service robots both ranked first in the country. All four core indicators—industry output value, number of enterprises, number of listed companies, and number of financing events throughout the year—led the nation.

At the 2026 Summer Davos Forum, national leaders promoted Shenzhen Robotics Valley's "half-hour supporting circle" as a national benchmark for industrial clusters to the world. Specifically, the "half-hour supporting circle" refers to the spatial pattern where "upstream and downstream industries are located within a single building." Complete machine manufacturers and suppliers of reducers, servo motors, and tactile sensors are all within a half-hour drive, and most core components can be procured, sampled, and debugged within a 10-kilometer radius.

According to Yuejiang Technology's R&D personnel, structural drawings are provided in the morning, mold making is completed at the nearby processing plant at noon, and prototypes can be assembled and debugged in the afternoon—significantly reducing the R&D trial and error cycle and costs.

In June 2026, the Shenzhen Science and Technology Innovation Bureau issued the "Shenzhen Action Plan for Technological Innovation and Industrial Development of Embossed Intelligent Robots (2025-2027) (Revised Edition)," which proposed to cultivate more than 10 companies with a valuation of over 10 billion yuan and more than 20 companies with revenue of over 1 billion yuan by 2027, with the scale of related industries reaching over 100 billion yuan.

The Shenzhen Natural History Museum is one of Shenzhen's "Top Ten Cultural Facilities in the New Era." Yuejiang Technology is one of the "Eight Great Projects of Shenzhen 2026." When a city's most prestigious cultural landmark meets its most cutting-edge technological power, "living dinosaurs" cease to be science fiction.

Yuejiang, one of the "Eight Leading Robotics Companies," focuses on realizing the application value of humanoid robots in China's manufacturing industry, while also leveraging Shenzhen's unique "technology + culture" environment to carve out a differentiated path. This is both a proactive strategic choice by the company and a development possibility provided by the city's industrial ecosystem.

Shenzhen's complete supply chain system, dense reserve of scientific and technological talents, and open application scenario policies allow a company to start with industrial robots and naturally extend along the path of technological accumulation—from collaborative robots to embodied intelligent platforms, from industrial production lines to museum exhibition halls.

At the 2026 World Artificial Intelligence Conference, Liu Peichao, founder and CEO of Yuejiang, said: "Models are a technical issue, while hardware is an engineering issue. Yuejiang Technology's robots have completed the transition from demo demonstrations to real-world applications and continue to create industrial value."

This confidence stems from a decade of industry accumulation—over 100,000 robots deployed globally, practical experience across 15 major industries and more than 200 sub-scenarios, and validation from over 80 Fortune Global 500 companies. It also comes from the city's industrial ecosystem—from core components to complete machine manufacturing, from R&D to mass production, from industry to cultural tourism, Shenzhen provides a complete industrial closed loop.

If the humanoid robot race represents a technological breakthrough "from 0 to 1", then Yuejiang's exploration of super biomimetic organisms represents a scenario extension "from 1 to N"—it transforms a technology platform into a product form that can enter museums, theme parks, and science education.

06.

Conclusion: Yuejiang stands at the center of the "embodied ecology" industry stage.


On July 28, the Shenzhen Natural History Museum was packed with people.

338 lifelike models are displayed in eight exhibition halls, quietly telling stories of the past. Meanwhile, two "living" dinosaurs are telling a story about the future.

Currently, Yuejiang's product portfolio covers four tracks, including collaborative robots, humanoid robots, multi-legged robots, and biomimetic robots, all of which are at the forefront of the industry.The four product lines share the same underlying capability foundation—motion control, environmental perception, decision-making models, and embodied intelligence—enabling capabilities to be transferred and reused across different forms: the control precision of the collaborative arm is transferred to the humanoid hand, the multi-legged form uses its capabilities to feed back into the movement of the bionic creature, and the real-time interaction of the bionic creature provides feedback for the generation of humanoid behavior. Each product line acts as a technology accelerator for the others.

This is the true value of an "embodied ecosystem": it is not a stack of four types of products, but a capability network that defines products around industry value and enables capability reuse through an underlying platform.Different in form, but sharing the same brain—when this system enters factories, shopping malls, museums and home desktops at the same time, the "embodied ecosystem" completes full-scenario coverage from the industrial end to the consumer end.

Dinosaurs were never the end.

It's just a fairly intuitive start.

The two "living" dinosaurs in the Shenzhen Natural History Museum represent the very first moment when this world began to see them.

Currently, the two super-bionic dinosaurs have been opened to the public simultaneously with the opening of the Shenzhen Natural History Museum. In the future, with the continuous iteration of cross-border bionic technology, perhaps more "resurrected" prehistoric creatures and rare species will enter more venues, allowing visitors to touch life forms that originally only existed in their imagination in the physical world.